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Battle without End

Play Battle without End

Feb. 27, 2013

Rating: -4

All the money you spend on forging and the shop gets deducted from the 'Loot in current map counter'. I suppose that's a bug? ;)

bit Dungeon

Play bit Dungeon

Oct. 20, 2012

Rating: 0

@my previous comment (16 Oct.): the 'bug' is that the stat pickups appear before all monsters are defeated, not that you can gain infinite stats from it.

bit Dungeon

Play bit Dungeon

Oct. 16, 2012

Rating: 1

Possible bug: The mobs that appear after defeating a ghost apparently count towards the number of monsters needed to clear the room, so the +5 attack/crit/health orbs appear before all the monsters in that room have been defeated. Example: there are 2 ghosts left, beat one and 1 of his spawns and the +5's appear while there's still another ghost.

Developer response from KintoGames

So you can infinitely farm stats, and become super strong?

Synapsis 2

Play Synapsis 2

Jul. 29, 2011

Rating: 0

Interesting. The third ring isn't necessary for the Time room.

Farm of Souls

Play Farm of Souls

Jan. 24, 2011

Rating: 1

@Khaotica: you spawn if you just click (and not hold) the soul, click a lot for lots of people.

Simple Tower Defence!

Play Simple Tower Defence!

Jan. 04, 2011

Rating: 0

Tower names and cost pointed out somewhere would help ;) I'd had to build a tower to see what it's special was. For other players, the towers are: regular-slowing-fast shoot-poisoning-sniper.

Tower defense war

Play Tower defense war

Apr. 19, 2010

Rating: 0

You lose money when a creep gets past? That's the first time i see that in a TD game. Missing the income is bad enough already.

Hell Tetris

Play Hell Tetris

Apr. 11, 2010

Rating: 0

Nice try, though it's annoying that blocks begin to tumble if you've steered them against the edge.

Craqua

Play Craqua

Feb. 23, 2010

Rating: 0

An autofire switch might be useful ;)

Bloons Super Monkey

Play Bloons Super Monkey

Feb. 23, 2010

Rating: 0

Nice game, but it's got at least one bug: neverending level without enemies. I haven't finished the game yet since I got the bug twice in 2 times playing, on different levels. Seems to happen after upgrading...

RetroShoot

Play RetroShoot

Nov. 13, 2009

Rating: 0

Soundtrack too repetive :/ loop of 5 secs XD also, temporary weapon upgrades or helper ships arent great either.

Take Something Literally

Play Take Something Literally

Oct. 13, 2009

Rating: 0

Posting "First" doesnt work! Think were its used (normally).

Boxhead: The Zombie Wars

Play Boxhead: The Zombie Wars

Sep. 30, 2009

Rating: 0

@OriginalSteve Classic map-expert mode is required, according to the badge.

Morningstar

Play Morningstar

Jun. 04, 2009

Rating: 0

For medium badge: Escape ship - save game - refresh page - Badge!

Gorillas.bas

Play Gorillas.bas

May. 25, 2009

Rating: 0

He forgot to mention that the arrow indicates wind, it gives direction and speed (length).

Sonny 2

Play Sonny 2

May. 05, 2009

Rating: 0

@Rakc, using Firefox?

Sonny 2

Play Sonny 2

May. 02, 2009

Rating: 0

For Instinct, read the INGAME MANUAL. (It's like Int / Magic Power in other RPGs)

Sonny 2

Play Sonny 2

Apr. 29, 2009

Rating: 0

Hydro class is playable by moving the .sol file from the armogames folder to the kong folder (all in macromedia flash folder somewhere)

Amorphous+

Play Amorphous+

Apr. 24, 2009

Rating: 0

@Z3ir3m The archievements are in a tab above the chat, not away from the site.

RetroShoot

Play RetroShoot

Apr. 15, 2009

Rating: 0

Needs a Mute button.

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