All boards bought, all boards upgraded, crackerplier at 3%, income 4.2 million DPS. Estimated time until I can afford the final 'seed': 6.3 hours. Game runs at less than a thrid normal time, thus I have to now sit 'idle' for the best part of 19 hours real time. I get the type of gameplay, but this seems a little too idel to me. Or am I missing something?
Great fun. What I think it really needs is a button to make the fold snap to 45/90 degrees. The angle folds are fine, but when folding it into straight thin strip, it starts to jump around.
Its like a cross between Tron, and being an anti aircraft gunner... It'd awesome! Fantastic game. Only thing I'd add, I'd like to see some more enemies moving around you, so you have to turn and track them :)
Loved the game. especially the twists. The difficulty was quite good, but the puzzle I had to think about most was the maths one... Maybe needs some more puzzle solving Found the jumping to be bit bit slow to respond a few times..but that might just be me.
I didn't get the achievement when I finished, but I refreshed the page and repeated the last level and it worked!
Stuck in survival mode. a bunch of guys thowing stars at me so fast that I can t recover. Also, there is no one left in the current wave of attacks.
therefore I cannot kill them (being permanently knocked down) and there is no one to damage the castle.... Stalemate.
Great game!!
The only thing I'd suggest as an inprovement is a way to speed up/skip the counting up of the score after each game. When playing lots of quick games, it seems that half your time is waiting for your score to count up so you can play again.
I think the music and graphics are great :)
The whole shifting gravity aspect is pretty good and the puzzles are interesting, but it seems that most of the puzzles are easy to solve but it takes ages to get the perfect timing to get past them.
Overall, good game but it could do with more problem solving rather than just requiring timing.
Great game... a few glitches though.
infinite traveling if arrival at town is interupted. Battles fail to initiate if screens are moving around. 'help' and 'ignore' seem to do the same thing to sick people.
Other than that, its a good game :D
I really like the concept.
Could do with a way of timing the explosions, different sizes of explosives and some more challenging levels.
Definately a great idea.
That was awesome. Can't wait for a sequel.
The musc as it resets levels is great. Could do with some harder puzzles as well as some shorter time limits.
Definately needs badges!!