One Idea for future Updates: Upgradepaths for each of the Units. Like Necormancer (Reviving fallen Corpses to Skeletons or Zmobies low health and not so high dmg and debuffs) and Priest (Healing and SUpporting with buffs), Defender (high dmg and low attack) or Viking (Medium health high attack) for Knight, Crossbowman (Long range, high dmg, long reload) or Shortbowman (medium range, normal dmg, fast reload) for Archer, Demolisher (high dmg against building, fast movementspeed, low life) or Mineur (normald dmg against buldings, normal movementspeed, more life) for woodcutter: Just a idea to make this game even more worthwhile (You could unlock these Paths by progressing further in game)
It should be possible to trade the collecting items for eachother...
like for one orange uniform scrap, tree brown unifrom scraps
ratio 3:1 ... because haveing 132 brownuniform scraps and 0 orange is shit....
If you want much money:
Do Mission two
Stun the Tower in the middle
1 Turtle 1Shield 1Healer 6 Goblins 1 Healer 3 Goblins that gave me 7700 Gold in one Rush
if you mouse over the ShipYard item, do any items highlight in red?