its a great game and a better concept of the "lets kill all the people in a castle" games where timing doesnt matter for the most part and does not bother us to end when we have to reset...wait for the screen to shift back...and then fire again or some time consuming crap like that
the only thing i can think of to make this game a bit harder and not a bore on some lvls is to not make most castles symmetrical where hitting the same spot on the other side will have the same effect
horrible... its not golf at all... hell it may not even be a golf ball probably just a styrofoam ball which is why you would be able to control it in midair... or maybe its one of those quiddich balls or something who knows...horrible 1/5
...nice try at least... without guessing blindly and the clocks set position at 4... to put them in ascending, descending, times from left to right or vice versa... to much work for this game... also the clock on the door is orange yet it takes us to a red one..oh and in the walkthru it only states 5 times above the door yet there are 6 clocks...