First of all, what is this 'lite, any site version' stuff? Excuse me? We're Kongregate! Let us play an actual, effective game, I didn't play this for two weeks on AG to have you release some worthless app! JMTB what is this!?
Honestly, you have a good model here. Obviously you understand how important modeling the damage is. My advice: Randomize the opponents, so that I can duel forever. Add more types of guns, with upgradable parts. Revolvers allow for some amazing options, look on Google to find thousands of different revolver models (of the age). Allow people to earn money from duels, save their games, and customize characters. If you just use base skin models you can make a ton of clothing to use in opponent randomization, that players can also buy.
Once again, enjoyable. I notice you're working on the lag, that's the main issue. Still playing through, letting the AI protect me right now. Can he die? I think 'hiring' Ai soldiers would be a good method, immortality is just no fun. Will post again with more soon.
Alright, I can see potential. For a 'first' game it's not bad, though sadly I was unable to really enjoy it.
First: Using numbers to track stuff is too complicated for most players, stats should use percentage based bars.
Second: You need to find a coherent graphic style, the background would work if the sprites fit. The sprites would work if the background fit.
Third: Enemies fire directly at you pretty much no matter what, they need a frame or two of delay for where they are firing, or the rounds need to move slower. Something needs to be fixed there
Bonus: Different helo's should have different stats, you could even let us just choose the basic frame and slowly but surely add weapons to it, so the Apache model carries 2 rocket slots and 3 ballistic slots, but the Hind has 4 rocket slots and 1 ballistic and more hull armor, but is larger and easier to hit. Stuff like that...
Good Luck on future games, I'll be watching.
Salam
1/5 A good first attempt, but you need to check facts. WWI era german helmets, out the window. Afrikakorps seal is a swastika over a palm tree. The Helos need to be removed, replace with a Luftwaffe CAS fighter/bomber. As many have said, bullets use trajectory and that needs to be put into place. Beyond that I would recommend an upgrade system of some kind and more variety in enemy and level types.
Salaam.
I don't think this game is well made, sorry. BTW it's Gaza, not Gaze. Into the politics: Any nation who's army calls their opponents citizens 'animals' is wrong, no question. This makes Hamas AND the IDF wrong. Israel does not have claim to that land. The bible is a book and God cannot give you ANYTHING in the real world. Now, is Israel would return the land, or admit they stand as conquerors it would be different. If they would stop the apartheid I would have far less to say. They won't though, so they are WRONG.
Wow, you created a nice simple arcade game and threw it at the wall. This is awesome, the first time I played I didn't expect it and it kinda of threw me of. You have easily come up with the most creative arcade game design in years! Maybe something like 10 years? maybe more?
Wow, I think you've given me a new favorite Kong game. Thank You! 5/5. For such a simple game, there's depth and thought. Most puzzle games on the market would kill to have people thinking this much, and you've done it in Flash with 2d less. Well done!
I've been playing the game for a little while now, and as a soldier I must say: AWESOME, I love the game 5/5. Now, down to the little gripes I do have:
1: I do think there needs to be a way to increase TacPoint generation, maybe an extra point every 5 kills or something, but it's not vital.
2: Ranger training needs to do something more than just give the guy a grenade, it should raise rifle/morale by at least 20.
3: A little more guidance on what upgrades do, how to obtain medals and rank, and an intel page that just shows you various types of German soldiers.
Again, awesome game, lovin' it and can't wait for more!
startrek, just because you believe him doesn't make it true. This game was designed by Vex, if he wanted it on Kong he would have put it here. I'm attempting to notify Vex ASAP and have this taken care of.
Well, I see a lot of complaints on here, but I found the game rather enjoyable, I had not problems playing the entire way through with no glitches or slowdown, the mechanics could use a little tweaking, maybe something to make our monsters more personal, but it was good, 3/5