Meant that last one sincerely, sorry if it sounded sarcastic. I really mean the work behind any game, let alone a math game. I develop small projects for myself so I'm a little familiar with game dev. thanks again, a fan
Holy crap! I just realized that this is a simple math game..... and I love it... Woa, really amazing job on the game. I know it must have been a tedious game to make, so I respect your patience bro. Keep it up!
What about changing the clicking mechanic from a click for damage to a mouse pointer based system. For example, keeping the mouse on an enemy deals 1 damage per second, and you could have an upgrade system where you can either upgrade your damage per second, or your attacks per second?
The game works well, but perhaps you could add some kind of player involvement mechanic where a player can aid in the Raiders healing process. I'm not sure if this is in line with what you envision for the game, but sitting and waiting for the raiders to recover leaves the player helpless. Great game