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Game comments and reviews
Apr. 05, 2011
Wow, this is a very nice game, even though it's just a copy of Fez.
Mar. 12, 2011
Sorry, I don't think I have a copyright key on my keyboard..
Feb. 24, 2011
How can such a fat, fat, fat man jump so high, oh so high?
Aug. 26, 2010
I think the comments on this game should be bundled together into a book. 1000 chimps on a 1000 typewriters, anyone?
Aug. 24, 2010
Oh, yay, I saved the world for another 5125 years!
Jul. 09, 2010
This game taught me cell biology in a fun and interesting way at a much quicker rate than school did. In fact, I learnt more from this game than my last year of biology. Sad, isn't it? Oh well, the story was good and I am PLEASED to see a REALISTIC cell simulator here instead of all the wannabe cell simulators like War of Cells and Phage. Great job, game session went down smoothly except for a bug on the last level that made it impossible for my cell to construct many vital "units", toxins included. Super game, 5/5.
Jul. 08, 2010
A very brutal game that quickly bored me. I'd rather watch paint dry.
Jun. 18, 2010
I really wish I had someone to play local multiplayer with since this game is just great fun. ._.
Jun. 16, 2010
Great game. Makes you realise how you put yourself in situations and how you do it to others. The psychological style reminds me very much of The Company of Myself, which might be my favourite flash game ever. This also ranks high, very good job.
May. 12, 2010
While being a great tower defence for sure, I see room for improvement. 1) hotkeys for towers, spells, menu, attack wave, speed etc. It doesn't need to be complicated, the layout could be as simple as 1 2 3 for towers, q w e for spells, shift for speed toggle, space for attack. See where I'm going? Anyway, I really like the concept of different ground types. It adds a distinct flavour to the game saying "this isn't Gemcraft, this is that OTHER gem game". Another thing you should think about is the difficulty of this game. I can beat it. That means it's too easy in the state it's currently in cause I normally suck at tower defences. Maybe it's just your way to appeal to the casual casual gamer. As of now, I see a great game with good music and high entertainment value in front of me, but a bit shallow and non-polished. Therefore, I'll give it 4/5 stars. I'll give you the 5th when it's perfectly polished.
Apr. 17, 2010
Ah, great. I was worried there for a second, Colino! Late April fools are not cool, you know what I'm sayin'! ;)
Colino, glad you're updating. But my trophies disappeared :s
Feb. 07, 2010
Cute and entertaining through the entire playthrough. Easy controls, simple concept, smooth graphics, nice music. This game is great, albeit short. A perfect fix for a casual gamer. 4/5
Dec. 18, 2009
IT IS HERE! 5 instant stars! Thanks for keeping the community alive, Colino. Thank you for AKS2 :D :D
Nov. 28, 2009
Great game, 2D. Nice platforming concept, great storytelling, awesome music (Good job, David!). 5/5
Oct. 13, 2009
Indeed, Panzer :)
Panzer, I think I'm actually 1/8th Finnish too :)
Haha, I won the first beta invite and I live in Denmark. Originally, I'm Norwegian, though. I consider myself a Viking. Rock on, Scandinavia!
Oct. 12, 2009
I don't think that's even possible at all, Halt. You see, beta passes are tied to specific Kong accounts. And Colino will, of course, only tie them to the rightful winners. There is plenty of time, though. He will be handing out more beta invites the coming weeks.
Haha, it's cool, Colino! I got into the beta and I'm happy with that. I'd have liked a physical prize too, but I'm in Europe so you can't ship it anyway :P Thanks for the great fun :)
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