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Save the Earth! - The Incremental -

Play Save the Earth! - The Incremental -

Oct. 21, 2014

Rating: 0

Earnings through Black Market Bundle do not seem to add to your global resources counter.

Developer response from Kaw_Dev

It's not supposed to. It's dirty money! :)

King's Rush

Play King's Rush

Oct. 11, 2014

Rating: 18

The loading screen does nothing most of the time - just check Task Manager. The dev is just forcing us to look at their logos...

Idle Recruit

Play Idle Recruit

Oct. 09, 2014

Rating: -4

Having the CHARLSEing recruit give so much money seems to defeat the purpose of any other recruit giving money. Plus, if you rank it up without having a big stash of money, leveling it up is very slow. Why have such an income gap?

Idle Necromancer

Play Idle Necromancer

Sep. 23, 2014

Rating: 7

The patch notes say "a new upgrade which reduces cost of spawns." Mind clarifying where this is? I looked around and didn't see anything.

Abobo's Big Adventure

Play Abobo's Big Adventure

Feb. 11, 2012

Rating: -8

All great except for the Megaman level. One-hit kill by the lasers and getting sent far back? Very annoying.

Mushroom Madness 3

Play Mushroom Madness 3

Nov. 08, 2011

Rating: 0

Greatest game I have played in a long time! Only bad part was when I beat it - now I'm sad. Guess I'll have to go play something not as good like MW2. :(

Mushroom Madness 3

Play Mushroom Madness 3

Nov. 08, 2011

Rating: 2

On the safe/bat "money making" games, it'd be nice if we could easily and quickly replay the level without having to go back through the menu. Save a little time when earning some money. :)

Fisher-Diver

Play Fisher-Diver

Oct. 14, 2011

Rating: 5

Sweet game, just wish there was more to it. Though I do respect the fact that this is more of a short story than a "upgrade" game. But with just a bit of work, you could create a spin-off of this game like that which I am sure plenty will love. :)

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 11, 2011

Rating: 4

There should be a limit to the bonus for coming back - some people out there (like boszka) are going to be using auto-refresh plugins for their browsers, wasting tons of bandwidth to cheat out a little extra money. It doesn't gain them much, but it is just a waste of resources (especially on the Kong side). To discourage this, please only give the login bonus even few minutes. :)

Pingy the Ping Idle RPG

Play Pingy the Ping Idle RPG

Oct. 11, 2011

Rating: 2

Minor issue, but the burger count is off on the farm screen.

Developer response from saybox

Fixed now I think :)

Crystal Story

Play Crystal Story

Sep. 24, 2011

Rating: 0

Its been a long time but... these character names remind me of the characters from Final Fantasy Mystic Quest.

BioGems

Play BioGems

Aug. 25, 2011

Rating: 0

Know what would make this game even better? Add a stupidly-strong boss at the end that can only be beat with an incredible amount of luck. Oh wait, you already did that...

Goin Up

Play Goin Up

Jul. 14, 2011

Rating: 2

Made it to about 17000 ft before I finally decided that no, this game doesn't end. At least it gave me enough money to buy the 20k skull skin... which doesn't seem to do much of anything special (no surprise).

The I of It

Play The I of It

Jun. 09, 2011

Rating: 1

Great game. Fun and original. But some of those levels were more hard than annoying - namely the hot wire level. Was a nice idea, but you really should have made the "maze" on that level much shorter... or at least decrease the movement speed while holding the wire.

Front Runner

Play Front Runner

Mar. 30, 2011

Rating: 3

Tons of minor flaws ruin what could be a great game. 1. Micro-movement isn't possible, so minor readjustments are annoying to make. 2. Touching a boss = instant death? Weak. Heavy damage would make more sense. Sucks to have the round end because the boss got close to you. 3. Auto-follow/auto-shoot, obviously. 4. Be able to skip dialog. The game seems to progress really, really slow. 5. Better replaying options. 6. Upgrades other options than just "shoot faster" and "more damage".

Automaton Marathon

Play Automaton Marathon

Mar. 26, 2011

Rating: 33

When you are out of the screen, give some kind of indication to where you are. When your jump gets powerful, its easy to completely lose track of where you are.

Notebook Wars 2

Play Notebook Wars 2

Mar. 07, 2011

Rating: 4

Definitely needs to be longer. Also, the bosses need to have less life on their main body. That, or make them harder. After all, if we can survive when they shoot 8+ bullets at us, clearly we can survive against 2.

Freefall!

Play Freefall!

Mar. 05, 2011

Rating: -1

This took you 10 days to create? Really? Yikes...

Soul Redeemer

Play Soul Redeemer

Jan. 25, 2011

Rating: 2

The 4th level has bugged out on me twice. First time, nothing happened when I cleared the screen (boss sequence didn't trigger?). Second time, I killed everything except for a single zombie who refused to be hurt by any form of attacks. Both times I had to just commit suicide via bombs.

Path of Honor: Chapter 1

Play Path of Honor: Chapter 1

Jan. 08, 2011

Rating: 2

The "portal" at the end that is supposed to lead you back to the start doesn't seem to work.

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