Adorable, addicting, and amazing! Really fills in all the holes other launch games left open and ties the entire category together into one amazing game!
I loved the gritty pixel art style, but really think that adding an ominous soundtrack and maybe rougher character sound effects would really tie the whole thing together. Looking forward to seeing the next installment!
Love the inverse concept of focusing on the aspect of dark over that of light. Brilliant idea for a game, the voice acting was annoying at times. Don't get me wrong, comedy is fine but not during bits where people are being devoured and beaten. Amazing play nevertheless!
The addition of barracks to the tower defense genre was refreshing and interesting. Never before have there been the aspect of "one-on-one" combat in a game style where area of effect damage used to reign supreme. The team behind Ironhidegames did an amazing job with the art style and soundtrack for Kingdom Rush; so well in fact that I find myself coming back to play it every now and then.
The addition of barracks to the tower defense genre was refreshing and interesting. Never before have there been the aspect of "one-on-one" combat in a game style where area of effect damage used to reign supreme. The team behind Ironhidegames did an amazing job with the art style and soundtrack for Kingdom Rush Frontiers; so well in fact that I find myself coming back to play it every now and then.
Most tower defense games nowadays all follow the same pattern and it feels like recycled material, but Cursed Treasure has that unique art style that immersed me in a sense of false atmosphere from beginning to end. The enemies stuck to the style as did the soundtrack. IriySoft really hit it home with the second game in the Cursed Treasure series; the ninjas though, make it stop!
I think most people can agree that the Learn to Fly series holds a special place dear in the hearts of those who have played it. Paving the way in the field of flight games, Learn to Fly 2 was as good if not better than the original. Plenty of upgrades to choose from with a diverse set of obstacles to overcome. The animations and cuteness were both cute and hilarious paired up with one of the best evolving songs I've heard on a flash game. You never fail to impress Light Bringer777!
Finally found a modern bullet-hell game with that old-school pixelated touch. The humor wasn't over the top, but still evident enough for the occasional chuckle. Unlike a lot of other upgrade games, the pricing system was fair and the grinding made sense. I hope to see another installment in the series EntForge and Grifter101!
Any launch game is a good game by me. Adorable artwork paired with a surprisingly heavy soundtrack made this an interesting play indeed. Really no critique other than maybe adding a speedometer in order to keep track of the critter's forward progress. Other than that I had a "blast" completing the game. Great work Berzerk Studio!
Another amazingly addictive top-down shooter from the Ninja Kiwi crew. I remember playing the first installment of the SAS: Zombie Assault series back in 2009 and being absolutely blown away by the atmosphere they brought to the table. Even up to today it still maintains its gritty charm.
Although the class option is extremely limited, the guns and multiplayer cooperation are what keep me coming back for more. If you're looking for a flash game to get hooked on; SAS: Zombie Assault 4 is the way to go. Great work Ninja Kiwi!