jmtb2's other games were novel and amusing. This game is neither. Trying to make his first ambitious game has done nothing except prove that jmtb is an amateur game designer.
Would list specific problems (and constructive criticism!) if not for the 1000 character limit because that frankly is not enough to describe all the flaws of this game. jmtb, if you're interested, PM me.
There's a bug where things sometimes fail to detect a set. This is REALLY annoying when the board is nearly full and I'm relying on a particular set to be able to continue.
I like how you get the missile fabricator at the end of the last freaking mission, after spending the whole game with no missiles. Thanks guys. Appreciate it.
Very cool concept - an RTS where you pick different parts to build your unit. Needs more options though, better AI (when I click on a money-thing to go there he stops just short and wanders off), and more varied objectives. Maybe make one of the chassis's, instead of being a tank, be a tower you can place? Stuff like that would make this a cooler game. And all the stuff LoidThanaed said.