@StuTL actually you can set it to automatically mark finished levels. I don't know why it's not on defautl and why is there even an option to switch it off.
Switching off some of the advices on Minesweeper++ doesn't seem to work. And that's a problem, because of lower quality of the new advice the boards are a lot less solvable :/
The memory leak is there because it makes you refresh the page to continue playing, getting them more views and ad money. So it's probably not going to go away anytime soon, not with kongregate endorsing it with badges.
Personally I was checking every now and then since a few days if the badge is out - to no avail. This could I could finally earn it, though. (I've seen it as existing from the main page, too - in recently badged games with ONE badge, not zero as before).
After going to upgrade menu for the first time, I didn't know how to get back to a map. So i clicked on a house button. It took me to the main menu, fine. But why did it delete my save and made me repeat tutorial again!?
Unresponsive controls and no timing resets on traps, making each try for each level different? Did Tasselfoot take lessons in Bad Rats school of game design?
When are you planning to make the artifact update? This week, next one? The game is already becoming bland enough that I hardly return to it and I'm close to leaving it anyway.
I'll look in to it. If it happens again just hit the home button and play again and the colors will change.