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Steffe2's Comments

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Progress Fight

Play Progress Fight

Apr. 11, 2019

Rating: 1

Another small thing to fix is the arrows overlapping the text once you get to the higher levels, 495 looks really bad for instance ;p

Progress Fight

Play Progress Fight

Mar. 30, 2019

Rating: 1

@EmreD8 Yes it does, but it won't show again if you click it while still hovering. "Chance of survive after hit" (sic)

Geometry Idle

Play Geometry Idle

Mar. 04, 2019

Rating: 1

Boost points need to be above the requirement to be able to purchase them, having exactly the required does nothing (guess it's a rounding issue, or just a >= missing)

March of the blobs

Play March of the blobs

Feb. 13, 2019

Rating: 1

For extra hard mode, play on a 144Hz+ monitor, since the game is tied to frame rate :P

Incremental Balls

Play Incremental Balls

Jun. 14, 2018

Rating: 1

Yep, save didn't work here either. Had it running for almost 24h, and nothing got saved. But as someone said, I did use night mode as well.

Antimatter Dimensions

Play Antimatter Dimensions

Sep. 19, 2017

Rating: 1

So many Zlad quotes :x Fun game though :)

EVO Idle

Play EVO Idle

Jul. 24, 2017

Rating: 1

Bit jumpy text with the tooltips. Also since it's based on clicking, it's selecting and deselecting the text when you're clicking fast enough for your computer to register it as a double click (which isn't very fast at all usually).

Developer response from Tygari

I know, but I won't put the buttons back in. People were using them to cheat. This also forces down the usage of autoclickers. I will look for a better way, but for now this is my limits.

Steampunk Idle Spinner

Play Steampunk Idle Spinner

Jul. 24, 2017

Rating: 3

Balloon speed affects all balloons of that value, so it's not entirely useless. Only if you waste it on low value balloons/coins.

Idle accelerator

Play Idle accelerator

May. 28, 2017

Rating: 1

Would be nice if "Hide Max" actually hid the buttons properly ("removed" it from the game), now it just hides them, making a lot of blank space when you scroll down.

Developer response from Arkshija

It removes, not hide, the think is that the container do not resize, but I tried to do that with vortex bonuses and now is working. I ll try to apply this to all scrolls ;)

Coding Idle: recoded

Play Coding Idle: recoded

Nov. 07, 2016

Rating: 90

Neat, but would be nice if you could actually see the entire game window, so you saw changes are made to the "code" a bit more easily.

Developer response from ProgrammerNation

Hello, please send a screenshot to support@programmernation.com with the subject "Ci: Recoded" or similar. Thank you! For all other concerns and/or suggestions, please post them on our forum http://ci.programmernation.com

Alchemy Idle Clicker

Play Alchemy Idle Clicker

Jul. 01, 2016

Rating: 2

Toggleable (with a hotkey) "snap" would be nice ;p Also, the animations seems to slow down gain, depending on how far away from the "target" they are. Or it's just my imagination, but it feels like it. It should just be instant, especially if you turn animations down to lowest.

Developer response from RevelBase

The distance shouldn't matter. The animations move faster when the target is farther away. The production already starts when the animation starts (as long as both resources are available of course). Assuming that I haven't introduced a new bug, the production should take 3 seconds while the animation is shown the first 0.5 seconds.

RCM

Play RCM

Sep. 24, 2015

Rating: 462

"Upgrade Sponsors 0% 923.265 trillion years" So close I can almost taste it.

Idle Raiders

Play Idle Raiders

May. 17, 2015

Rating: 1

@Marxol Hit the barely visible X in the upper right corner of the book you want to remove, it'll be added to your inventory.

Idle Raiders

Play Idle Raiders

May. 12, 2015

Rating: 0

Probably already been mentioned somewhere, but the trader starts showing stuff outside the grid after a while. And there really should be a way to buy stuff faster (double click or something would do wonders)

Blackmarket

Play Blackmarket

May. 10, 2015

Rating: 3

Not sure why you'd give up on this idea (which is a new take on the genre), to make one that is just one of many. But that is your call :/

Castaway Troops

Play Castaway Troops

Apr. 20, 2015

Rating: -1

Holy distorted sounds Batman!

Slim World

Play Slim World

Apr. 05, 2015

Rating: 0

Grey/blue on green isn't too great either. The first metal is pretty much unreadable. Good concept though :)

Death Squad

Play Death Squad

Apr. 03, 2015

Rating: 0

TheLowerLight, I'm at 500.20, not even that boss can kill me :/ At best I see one column of red pixels.

Death Squad

Play Death Squad

Apr. 03, 2015

Rating: 2

Tip for "new players": follow the name of the "Don't rush" achievement, since it's impossible to get once you're too upgraded. Not even without weapons and repairbots removed (and reset patrol upgrades) can I get it now :/

Death Squad

Play Death Squad

Mar. 25, 2015

Rating: 1

Being able to upgrade your weapons _before_ you attach them would be a nice addition as well :)

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