Charlie currently only have one chance of falling ye, has to do with time from our side to get this "preview" out, but we'll see to it in later updates we will have a fully functional system where he wont die instantly and a reset button instead of asking you to refresh yer browser. This isnt so hard to do, but if you died and restarted the game was super bugged for some reason and we didn't find a solution in time.
I do not think turtles smoke!
And it would be too much of a Donkey Kong rip off if we used bananas :D
Thank you for kind words, a lot of work has gone into the character design really considering we find it one of the most important aspects of a game. We have a storyboard for cinematics ready and the gameplay has constantly been improving over the last weeks. There is still a lot of work that has to go into this game for sure, but I do not think wer going to stop it at this point. Its rather "released" as a bit of a beta to see if its worthwhile to finish and to get more people doing the bugtesting.
What do people think about the graphic style of the game? Wer not totally pleased as we wanted to go the yoshis island way, but ended up in a different not so idyllic setting really.
And ill have a look at the delaying yer death thing as soon as I get back to the "office" where we are working on this game.
I also gotten some reports about the F5 restart, thats just a pun to tell you theres no restart button :D You do actually have to refresh the game at this current time, cause when we made a restart button for the game everything was wrong if ye died and restarted so we went away from the idea and jumped over on just not having one for this preview anyway.
I do appriciate all feedback on this project "Charlie Mydas" so just keep it coming and ill have an update up for this game on Monday I reckon that will fix all bugs mentioned, hopefully. This is our first flash game so we lack the experience to release a bug free game I guess. Haha.
Thank you everyone, keep sending feedback.
Ah yeah thats a couple of bugs right there that I had forgotten about. The clock thing was changed over to being lives, but I forgot to change the graphic and unless you are really bad you just wont lose life to any of the current 2 enemies in the game haha.
RAAAAAAAAAAAAAAAAAAAAAAAGEEE a sudden lagspike. Some random flashbangs I didnt know existed and hell breaks lose. This game can go to hell and beyond. 1/5 lower if I could. Would also get great pleasure from torturing the author of the game in torture game 2 style. What a waste of space on the Internet.
I manage over 1850 points everytime now after a bit of trying. This I do by obviously getting the best possible in both the places ye gotta tap the button during the launch. And then I just start holding Handstand while doing flip and then I release the handstand close to the ground. Thats about 1600 points or more, then I get knocked back up and just do a quick handstand for 1800 or more. Works like a charm everytime for me now.
The most offensive part about this game is how terrible it is. Gah gonna be such a drag to pull through playing this crap for long enough to get the badges...
Gave it a 1/5 simply for not managing to tell the player what to do. Might be a good game, but im here to play not to crack some kinda hidden code of what to actually do. Yaawn
Just kill yerself in all the games except the one with 3 bouncing green balls and then just play that one game until yer over x5 speed. Its easy since the game doesnt get any harder at all, both easy and hard badge in one go without any problems.