Was quite cautious going into this game, thinking it would be just another platform puzzler. However, I was pleasantly surprised. The idea behind the game is great. Everything from the main menu to the text that is used to narrate the main character's thoughts were very well thought out. Overall, it had a very pleasing aesthetic quality to it. The only criticism I have is that there is no mute button, however because of how great the game itself is I can't let that hold me back from giving this game a 5/5 and faved. I hope the creator of this game will be able to surprise me again in the near future. Have fun.
Scoring system seemed fairly flawed. Game mechanics and graphics were alright, but they were destroyed by the utter lack of change throughout the game. Way too short, not enough options, very random toppings (I have never seen peas or mustard on a pizza before --- not to say it can't exist).
It's a good start, but if this is the final product then it's a no-go for me.
Unlike TheBuck, I'll have to ask you to not try again. If you had spent more than five minutes on this I might be inclined to agree with him, but I can't.
Good game. I think deserves at least 4/5 for creativity. Major bug I noticed though was the fact that if you have multiple types of energy cards in a deck they don't work sometimes. Example: If you have only one black card and you start with that in your hand then you can't gain any black energy because the game thinks you don't have any black cards in your deck. If you fix that and add more levels and cards this game would be a lot better.
Great concept, but lacking detail. City models should be different, other than just color. Quite honestly I'd like to see this become multiplayer with humans changing economy, depending on where and how much exporting / importing they do. Has a lot of potential, keep working on it.
Really liked the setup. Questions could've been longer and better though. Make a new one, same set up, just longer and more interesting.
Great job though.
Great game concept. My only idea would be to make sure there's always a possible place to move that won't kill you. Happened a few times where it was impossible to get out of a situation.