I have 2 say its pretty annoying that the enemy gets stronger the longer the figth goes on. I often have the enemy at 5 % health and then they start 2 reg or shield themselves till they are full again... so it feels like most of the Tankiness options are relatively useless in comparison to the Attack DMG options. A little Tweak with that hidden skaling enemys have would be nice... or at least an Info how that scaling works.
Still I like this Game and Enjoy playing it ^^, Thx
I dont see any kind of Bug sektion, so im just gonna Post it here.
There seems to be a Bug if u dont Prestige/Ascend regulary. All my gameplay except the lvl reset and if i prestige i get MINUS 2471478 Prestige^^.
LVL is atm 350817 and i didt ascend for a few weeks^^.
what i dont understand is why my figthers atack enemys that are already dead when i put them on auto^^
and why they dont atack with shild bash (like the enemy does) when they loose their weapon arm...and yes i did skill it^^