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Stojanow's Comments

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war heroes

Play war heroes

Aug. 21, 2015

Rating: 3

Level 11 is the Devil. I got 1 star and was grateful.

Elements

Play Elements

Feb. 04, 2014

Rating: 0

I am slightly better than average vs level 3 and terrible vs level 4. Is AI deck solely based on which level you pick or does it pick harder opponents within that category based on score?

Elements

Play Elements

Jan. 29, 2014

Rating: 0

Is there a way to create multiple decks under different names so you can toggle back and forth?

Elements

Play Elements

Jan. 24, 2014

Rating: -1

The opponent's cards need to allow me to go back and see the last couple things he played. Sometimes things happen to me and I don't know why.

Elements

Play Elements

Jan. 24, 2014

Rating: 3

Sooo the frustration level is high. 3 Phase shield in a row.. really? 9 turns where my creatures can't hurt you.. sheesh.

Elements

Play Elements

Jan. 23, 2014

Rating: 2

@oegareaper7The card disappeared so quickly I didn't get to read it. Is there a way to check a history of what was played?

Elements

Play Elements

Jan. 23, 2014

Rating: -1

I would like o be able to see what cards the enemy played. I all of a sudden had 7 Black Dragons in my hand and I don't play that color so I want to know if its a glitch or he played something.

Monsters TD 2

Play Monsters TD 2

Feb. 05, 2013

Rating: -1

Game tends to lag my computer. Wish there was an ultra low video setting.

SAS Zombie Assault TD

Play SAS Zombie Assault TD

Oct. 25, 2012

Rating: 7

I would like it to pause between levels so I have time to place sandbags/defenses/do upgrades.

The Last Shelter

Play The Last Shelter

Apr. 27, 2012

Rating: 7

Very Tough Game-at least at mission 10. Perhaps add a second Research tree which adds starting money, increased damage, splash radius etc that can be bought with badges earned from beating a level on its highest difficulty. That way if I fail I can go back and improve previous levels to get bonus's to help me on the one I'm stuck on.

Immortal Souls: Dark Crusade

Play Immortal Souls: Dark Crusade

Mar. 20, 2012

Rating: -2

I think you could make the shields worthwhile if you made them last 2 rounds instead of 1.

Hordes of Hordes

Play Hordes of Hordes

Feb. 10, 2012

Rating: 2

Any advice on the ancient Library before it kicks my tuckus again?

Hordes of Hordes

Play Hordes of Hordes

Feb. 06, 2012

Rating: 5

You need to get something from a battle if you lose. Maybe a little something for every 10 waves you make. I just did the same level for upwards of 30min and died on the last wave each time. Getting nothing after investing 30 minutes of game play makes me lose interest rather quickly.

Mushroom Showdown

Play Mushroom Showdown

Nov. 15, 2011

Rating: -1

Get to the intro, get to a page that says "Showdonw!" which is Showdown spelled incorrectly. Then nothing happens. Clicking does nothing, waiting does nothing.

Demonrift TD

Play Demonrift TD

Oct. 13, 2011

Rating: 8

What about a possibility of towns that you defeated more handily have a better chance of repelling invaders. For example: A town with 1 for a rating when you beat it being harder for the enemy to defeat then a town with a IV?

Demonrift TD

Play Demonrift TD

Oct. 12, 2011

Rating: 1

It would be nice to be able to examine the map before the 1st wave comes. Pausing the 1st wave until a "start" button is pressed would be awesome.

Engage

Play Engage

Aug. 05, 2011

Rating: 0

I don't consider this a bug but a "feature" to help when I get stuck. I have a ship with the "Paint Target Skill." I can do it infinite amount of times in one turn killing everything in range. It does screw him up the rest map as the next turn he will have -400 or so energy but its well worth it to kill 3 or 4 targets.

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