It was cool, up until the final mission in which infinite tanks and enemies having every benefit with you at every disadvantage ruins it. I like a challenge, I don't like to feel the impossibility weighing the game down
It seems like the super weapons are overly powerful. They should perhaps have something like a timer on them so you don't have diseased jellies in the back that are never useful again?
Altogether a good game. A nice array of different types of missions that required very slight spins on your battle strategy. Somehow, though, I feel as if the larger ships are underpowered. They seem to be easier to kill than get which is quite annoying. Still, not bad at all.
It's ridiculous how early the flying zombies come and even more so how you can't hurt them until they land a foot in front of your wall. That was shameful to be honest.
Vary Nice. I would like to see saving and multiple poses though. But I won't hold that against you, this was really nice, and not like the other sissy ones o.O