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Game comments and reviews
Sep. 29, 2009
I'd have given it a higher rating if it were a little easier to hop up onto the ledge that you grapple to. Too many deaths are earned by your ninja dude not just grabbing the rock beside him, or leaping gaily over the small platform he's trying to reach.
Once you reach the third level, some of the deaths are delightfully gruesome!
Sep. 25, 2009
A variant on the Red Remover theme, sure, but how many "avoid stuff" or "escape from stuff" games are there? This is well made, suitably challenging, and extensive enough to provide a lengthy, enjoyable play. 5/5.
Too many ads. Also, unless you're a very experienced traveler, I don't think too many people know the 3-letter airport codes around the world. Easy questions were at times quite difficult.
Not tremendously re-playable.
Sep. 24, 2009
Stickman levels were a little clunky control-wise, and I agree that it could use some harder puzzles, but these games are a lot of fun. Good job.
Sep. 22, 2009
One of the most re-playable games I've played in a while. Lots of fun. Suggestion: move the King.com logo off the playing area. I tried to click on an enemy and wound up opening a new browser window a few times.
Sep. 18, 2009
The controls are clunky, there are times when there's no logical reason not to be able to jump, yet you can't. Some scenes are just choppy and unplayable. That's a shame - it looks like it could be a lot of fun.
Sep. 17, 2009
You may want to fix the menu - you have to click above the word in order to activate the button, not on the word itself.
Why do the receivers run out ten yards then double back on a hail mary? Is there a quarterback (or an able-bodied human) that can't throw more than 10 yards? More variety in plays would be nice, as well as the possibility of yards after the catch.
Sep. 15, 2009
Nice to have a maze game with something interesting to it for a change
It gets difficult to stay in the middle of the screen, but it's a slick game. Lot of fun - 4/5.
So the point is to guess each question, to see which arbitrary answer is correct? I could flip a coin for the same visceral thrill.
Clever brain teaser, but is this a game?
Sep. 14, 2009
It would help to have the obstacles start flying in at you after you've pressed Enter to start. Also, as mentioned, instructions would be good. I agree there is potential here though.
Sep. 10, 2009
I agree - one punch isn't much. Also, when you die, it would be handy to auto-restart the level, rather than having to click on restart. Good start though!
Sep. 04, 2009
I've just played about three levels in a row and my cash didn't climb up from $1240.
Sep. 02, 2009
Top marks for creativity. The last level was an interesting challenge. Great job!
Power meter is an improvement! Keep it up!
Aug. 18, 2009
Not bad, but it seems to lose steam by level 9, almost as though it were rushed to completion.
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