Strill's Comments

Game comments and reviews

Zombotron

Nov. 15, 2013

-1

I don't like this game. I don't want to continue to the next level I wanna get all the goals first.

The Grey Rainbow

Nov. 15, 2013

17

*Returns to Happy Town* OH GOD SQUIRREL! WHAT HAPPENED TO YOU!?

Boss Cave (Short Game)

Nov. 09, 2013

0

Thumbnail is plagiarized from Cave Story.

Dungeons of Kong

Nov. 09, 2013

3

Ranged and minions are super powerful. Enemies always attack the nearest target, so if the enemies kill a minion, that's 5-7 hp your party didn't take.

Level Up!

May. 25, 2013

1

Game bugged out. The boss got hit by like five rocks at once and went to 10% hp, then disappeared. Now I'm stuck in an empty room.

Fixation

May. 23, 2013

6

In chapter 3 they flat-out lie to you. The lasers don't aim for the direction the smoke ring came from, they aim for YOUR HEAD!

Fixation

May. 23, 2013

8

I hate the timing on smoke rings when I can't see the meter. There's no reason why the game should hide the smoke ring meter.

Epsilon

May. 23, 2013

4

Doesn't work

... :D

May. 22, 2013

-1

Controls were too sensitive. I'd tap the button and still move two squares instead of one.

Dungelot

Dec. 13, 2012

1

Vampire's blood drain is just so much better than paladin's block move. Often with the vampire it's better to fight because you turn a profit in health, which the paladin just can't match.

Paladog

Dec. 05, 2012

1

Mana cost reduction + mana regen + meat mace means you can convert mana to food at better than a 1:1 ratio! Max out your mana regen because even if you don't use maces you can just convert it into more units.

Firebug

Dec. 11, 2011

1

The double jump only seems to work if you use it before the apex of your jump, and often not at all if you're moving. Very poor controls.

Shameless clone

Dec. 11, 2011

-3

Wow great reference to Mushihime-sama with those bugs and their complicated spread fire shot.

Legend of Kalevala

Oct. 31, 2011

-2

You created every level with an XML EDITOR?!?!? Seriously!? Wow man people go around saying they spent 1,000 hours in MS Paint but you're totally serious!

Number Ninjas

Oct. 28, 2011

27

Also, the game's hit detection apparently doesn't work for projectiles that go off the screen. If I throw my shuriken at a number and turn away, it goes straight through them and ends up on the ground on the other side...

Number Ninjas

Oct. 28, 2011

28

Interesting game, but it's disappointing that the goal isn't actually to get the target sum. Even if you get the target number it won't let you pass unless you've killed all the enemy numbers.

Number Ninjas

Oct. 28, 2011

2

Why does the English say Number Ninjas and the Japanese say Ninja Numbers?

Synapsis 2

Oct. 26, 2011

0

Creepy sound effects came out of nowhere while I was working on the spinning wheel puzzle.

Synapsis 2

Oct. 26, 2011

1

The enigma machine puzzle confused me at first. I thought it worked like a real engima machine so I wanted to reset it when I made a typo, but then I realized it was just a simple cipher.

Concerned Joe

Oct. 26, 2011

4

Great game, but I occasionally get trapped on closing level doors. Returning to the menu just shows an image of me continuously dying.