So if I'm in the middle of writing a word, and my archer hits the guy I'm typing, and then I type the letter anyway, I lose my combo. Work on the mechanics a little?
I think perhaps to fix the age problem, it should be easier to find happiness later in life, so the longer they live, they exponentially gain happiness
Some more stats in the unit upgrade screen would be nice. Movement and attack speed stats would really help me choose my units rather than continually testing to see what does what