loved the simplicity of the game. Puzzles were straight forward but took forward thinking ^_^ glad i gave it a shot and i can't wait to see more from you guys ^_^
This game could use some major work. Don't get me wrong the concept is great but here are a few things to note:
A. You can smash your ship into ANYTHING and it's completely fine, you just lose that round.
B. Losing the round doesn't end it, you continue to mill through kill xp until the "end" of the level.
C. While the ship changes through upgrades, you have little else to make the game dynamic and interesting.
Brilliant game! Would love to see more developing into gameplay. New skills, monster fusion (to level cards you really like such as monkey King) etc etc
To start i'll say, the game scales FAST! There is no margin for error and it feels as though completing level 3 is more lucky placement than actual achievement... 3 levels definitely are not enough for the standard Kong member, and the upgrade system could use some tweaking... such as role specific columns etc. At it's core, the game is great though.
every time i click on the "view Track Leader-boards" the game grays out and locks trying to open the boards. Not sure if anyone else has encountered it.
Not bad, but the game needs some sort of progression, like physical speed so on.. some sort of upgrades instead of you die ---> you come back... repeat