Enjoyed this very much, beautiful atmospheric music, great art style, a work of art my friend, bravo. Intuitive controls and the fact it throws you right in gives you very much an 'explorers' feeling, many games spoonfeed you all the game mechanics and I rather enjoy finding things out for myself.
Very cool way of telling stories, I expect you are onto something here especially with some kind educational games, kids in schools would love this method of story telling.
The newspaper was genius idea. Out of game interactivity was not expected, the 'code-breaking' for the MP3 got me for a good 5 minutes as I was over-complicating it, then it hit me haha. The 'Peter Password' as also a good idea and the hints were subtly very good. The way you made this game, the fact that we have to do what we do, amazing. I had no idea to the harp puzzle but skipped it in favour of the others. Loved it. Good job! (Didn't use walkthroughs, sailed through most of it but found it immensely fun.) 5*****
Takes a while but its worth capping all but plane and ship to 100, can be done by 3rd month with loans haha. After that, just save for ships. Skip planes all together.
Reset the game before you actually play. The developer made the 'reset game' function set the upgrade costs lower than the initial in the 'reset game' function. lol
I think there is too much luck involved.. in terms of the paths and the obstacles... I am on 993 on hard at the minute but all of my other scores are around 960/970...
typo on page 2 ?? last sentance "but we dont need ay enemy ships on stage..." hopefully have my own game done in a few months .. i doing a game development course at college too xD