"Sir, there's a shark killing thousands of people, eating all the fish in our farms, and causing millions of damage to our ships, boats, ferries, airplanes, and blimps! He even killed Spiderman! I didn't even know he existed...! Shall we have everyone evacuate until the shark has left the area?" "Nah, they'll manage."
If you're having trouble with this, i suggest playing Linx first. Even though it's newer than this, it's relatively the same idea, only in 2-d form. Helped me learn how to prioritize which colors should go around and which colors shouldn't.
It's kind of ridiculous that the enemy can artillery strike me every... 10 seconds while i have to wait like... 5 mins and that the enemy usually hits my men 80% of the time, yet when i try to assault them when they are in a trench or use my fully upgraded artillery, I hit them 20% of the time. It gets annoying after an amount of time :l.
It's kind of pathetic when you are able to get the badge faster by reporting the missing achievement with a screenshot rather than waiting a long time to be so close, but so far (went from 1 to 3 to 7 to 14 to 18 to 24 then stopped). Got the badge by reporting in 25 minutes versus the hour i waited..
Hmn, i just noticed if you turn the timer OFF, it actually gives you a time that is LESS from keeping it on all the time. I recorded some data with a stop watch...and happened to get two 210 second runs, one with time on and one with time off. One had 3:40 on the time (on), while the other had 3:28 (off). Hope this helps.
Molten lava on roads....nitro in every single car, nobody complaining about getting crashed into, Nobody attending to the carjacked, and Easy-To-Get-In planes.This must be the richest and most care-free place ever! Love it. Favorited.
I wish my fully humane, fed , and passive zombie didn't have to -SPOILER- get shot in the head by the captain...now I'M the one who's getting psychologically tested =\. I seriously had a bond with that zombie... WHY EVILDOG WHY?
On the traffic light game, you have to press space as soon as the light turns green (at the very end), sort of like in the take a picture game where you have to press space in the beginning. Also, in the fill up the balloon game, you have to aim at the black dot, not the blue balloon itself, and in the #inator game, you have to use left and right then space at the buttons that add up to the number shown. Just for good measure, in the dodge stars game you can press up to move and in the go right game, you have to press up to jump. Hope this clears some things up.
Eh, not bad, but i think the goal area needs to be a bit bigger. It's a nuisance when a couple of pixels are out of the area..Also, there needs to be a par of some sort to add more of a challenge.