The secret for end it is don´t hit in any animal. The time necessary for complete the course is too close of the music time. If you hit in any animal, even if only one time, you already lost.
Good story and interesting development as usual, but the 3D enviroment and the clumsy controls break much the fun it could have. I agree with the most... take it as a failed experiment and return to the 2D.
@robotiki Yes, the max allowed is 200 survivor marks, except if you´re close of the 200, and for some chance you get more than this of some mode. But after of this you can´t get more of none form.
Energy system for play? The great most of the comments criticize the game, and even so it have rate above of the four stars? Advertisement about the game in question for all sides, even when playing a totally different style of game? And even with all these critics, the game get badges? These are clear signals of a pay to win game to me... I´ll nor even have the work of give a look in it. I´m just leavinge my 1 star, flag, and I´m out of here forever.
This is strange! I´m with the same message, too...my Eset Smart Security is reporting this page suffered a attack and blocked that! Ryu, what happened?
I really sorry for that need happen... this WebGL is positively one of the LAMEST game systems I already saw... and for some reason, now all around are being forced to use this rotten thing. Well, I need at least thank to you, Ryu, for you postpone this regrettable regression the more you could.
Yes I noticed that Kong replaced the webplayer-version with the webgl-version which is used for chrome already. So I didn't have to do anything. I actually wanted to prepare for it some more, but luckily I already added some code a few updates ago which loads online if it doesn't find the local save. Because with switching the versions, you will lose the save first. (The webgl-version doesn't have access to the old save)
So you probably saw the gender choose screen the first time, but then the game loaded your online save.
Yes I noticed that Kong replaced the webplayer-version with the webgl-version which is used for chrome already. So I didn't have to do anything. I actually wanted to prepare for it some more, but luckily I already added some code a few updates ago which loads online if it doesn't find the local save. Because with switching the versions, you will lose the save first. (The webgl-version doesn't have access to the old save) So you probably saw the gender choose screen the first time, but then the game loaded your online save.