With all the warnings that come up before you can actually delete anything. If anyone manages to accidentally delete their save with the button. They deserve an award. LOL
Just had an idea! :D What if we had buttons that take us to the farm, barracks, market, etc... and a main button to take us back to the throne room, and as we unlock acheivements it changed the places slightly? So for unlocking mandatory for farm, next time you look at the farm you'll see more workers, and for farm tools, you'll see these tools in their hands, even though you didn't before. Thoughts? :3
@TheRedFear I'm sorry to hear that, though you should always export the game after you're done playing and save it to a sticky note or document or someplace, besides that I don't think there's anything that can be done.
It'd be cool to click on Catherine's septer in the 'Economy' tab and swap it for your sword, so you'll have a septer cursor and Catherine will be holding your sword.
She'll say something like, "Oh, okay... I'll just hold this 'til you get back." or "Hey, that's mine, give it back!" chosen randomly, there should be seperate messages for if you give the septer back too. :D
Thoughts? ^.~
'I will likely do away with random popup messages in favor of a “talk to Catherine” button.' If this does come to be, and by God I hope it does. :P
It'd be fancy if Catherine's answers/replies/questions varied depending on how she favours you.
So if you give a reply that doesn't make her happy or upsets her, Catherine's later responses wont be so friendly and vice versa. ;)
Sound good? :D
With all the warnings that come up before you can actually delete anything. If anyone manages to accidentally delete their save with the button. They deserve an award. LOL