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Creeper World: Evermore

Play Creeper World: Evermore

Dec. 08, 2011

Rating: 1

@ xo_leathermouth : I literally just beat it. I moved Odin to the plateau to the middle-right side of the map. I then built two mortars where I saw where the Creeper would start to pile up. I also built a blaster on that top ledge (where the natural bottleneck is) so that I could fill in that canyon with collectors and reactors. I put up SAMs just after finishing the mortars and blaster. Good luck!

Epic War 5

Play Epic War 5

Oct. 06, 2011

Rating: -1

I will destroy you! I will destroy you! I will destroy you! I will destroy you!

1916 - Der Unbekannte Krieg

Play 1916 - Der Unbekannte Krieg

Apr. 02, 2011

Rating: 0

My face when I finished ripping that first guy's hand off and peeked around the next corner: http://ragecomic.appspot.com/packs/scared/images/Gasp.png

Sugar, sugar

Play Sugar, sugar

Mar. 07, 2011

Rating: 2

It's a good thing that the person who wanted the coffee didn't want EXACTLY 100 sugars.

de Blob 2 Revolution

Play de Blob 2 Revolution

Feb. 18, 2011

Rating: 3

This game scores an OVER 9000!!!, except that the 9000 is negative and it's on a scale of 0/5. -9000/5!!!!!!!!!!!!!!!!!!!!!!

Mech Defender

Play Mech Defender

Feb. 16, 2011

Rating: -1

Don't mind meh, just reloading meh LAZAH!!

Bubble Tanks 3

Play Bubble Tanks 3

Feb. 04, 2011

Rating: 5

I have always enjoyed your Bubble Tank games, HeroInteractive. I anticipated Bubble Tanks 2 after 1, and was very pleasantly surprised to find Bubble Tanks 3. You have really outdone yourself, and your team. 5/5. One thought I had to add to the game is a flag (coloring, really) to a bubble field that you have visited but not completed. I find myself running from big baddies to chase lesser foes, gain power, and then not remember which field it was that I originally ran from. Not that it matters, in a universe of infinite baddies. I'm just a perfectionist, and it would bother me if I ran from a bubble field without finishing it >.<

Robot Clashes

Play Robot Clashes

Jan. 19, 2011

Rating: 3

Is anyone else having problems with mission 2-4? Not that it was too hard; but rather, it is too easy. I'm sure I would have gotten all my freezes after a long period of time, but I don't feel like waiting around for an hour to do so. I reset my skill points to just have the bonus freeze chance. I'd just like to make sure that I'mnotdoingitwrong lul.

Bubble Tanks 2

Play Bubble Tanks 2

Jul. 12, 2010

Rating: 3

Out of several thoughts about this game, three come out to the top: adding a save feature, changing the darned color of the enemy's projectiles (I usually try to shoot or dodge my own seekers), and add a "Reset Upgrade Path" feature so that I can go back one upgrade if I made the wrong choice of upgrade path, instead of just restarting all over again. 5/5 even without that stuff.

Screw the Nut

Play Screw the Nut

Apr. 19, 2010

Rating: 0

I will also add that refreshing the page fixes the glich where you can't click to remove objects.

Screw the Nut

Play Screw the Nut

Apr. 19, 2010

Rating: 0

The game was great. Fine graphics, funny notes (for a scientist) in the background, and overall good gameplay. Controls were easy. 4/5. It could have gotten a tad bit more challenging at a faster rate, but I'm not complaining. I'd also like to mention that games like these do not take into account the force of kinetic friction (i.e. the black rubber piece, although moving slowly, was able to push the nut all the way across a board), but that's not your fault, and I will not blame you for it. =]

Club Penguin

Play Club Penguin

Jun. 23, 2009

Rating: 0

I hope you realize that a website already exists with the name 'Club Penguin', a website orientated for kids.

The Whites Of Theri Eyes

Play The Whites Of Theri Eyes

Jun. 18, 2009

Rating: 0

Too fast; I can only kill the things by randomly clicking (max of 4); lacks eye-catching playing value. I'll give you a +1 for effort. 1/5

Frontline Defense Beta 2

Play Frontline Defense Beta 2

Mar. 18, 2009

Rating: 0

A good thing that you might want to consider adding is a pop-up box that allows us to see what we get when we upgrade a tower. Overall a very good concept, and I hope to see the full version!

Co-operation

Play Co-operation

Jan. 02, 2009

Rating: 0

I really enjoy your idea and thoguht process in creating this game. 4/5 for being a little slow, but the rest is really good.

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