It's a little annoying with spawn kills. I feel we should get a 3 second invincibility period after being killed. And the teleporters are a little broken too.
I think status ailments would be a good addition to the game. Say for example, a small clustered ball of yellow shots that would immobilize the tank for one turn, but do no damage. Or an anvil that would cause confusion. making your movement sparatic.
I think we should have status ailments. Say, a weapon called the duster. It shoots a ball of dust, and upon impact fogs up the player's screen. Or a weapon called the anvil, which can be shot, but doesn't go far. When it hits a player, their movement will be all messed up, as if they are confused.
Highly unlikely