I'm just curios... I'm on Tier 2 of research species - when i siwtch to another species (battle species for example) - do i loose my research bonus or do i keep it?
Wait... how is dodge working... i spent even a few more points in dex and have now a dodge rating 114.292,15 and in my previous comment i had 0,16% dodge chance with lower stats... now i have 0,10% dodge chance... something is terribly wrong with dodge... makes the hunter evenn harder than he already is
First of all: I really like this game... its somehow diffrent than most idle games... BUT... a presitge system is a must... after a while you really get bored. Another thing is the balance... warrior with a dmg return Dex ring is autowin... you are almost unbeatable (unless mage can onehit you). The life regen is extreme and you have tons of armor. I would say the warrior is the idle type. Mage has a pretty decent aoe where he can kill almost anything (btw warrior has this too) i would say the mage is the one you pick when you wanna play somehow active. and then there is the assasin.... assasin is like... and you die now! when there are a lot of enemies around you you have no possibility to get rid of them (lack of aoe) i mean its fine... you dont need an aoe... but it feels like the assasin is really really underpowered compared to the other classes. Dont get me wrong: i like the idea of an assasin and all this crit/dodge/atackspeed thing... but yea... hes to weak (imo)
There will be a prestige system, but not a lot of people have reached the stage where i wanna have the prestige system to start. When i play it i pick the Sorcerer, just because i like the effects :P but my second pick is Rogue, i think he is strong, but yea i will have to get more data. But thanks for noticing :)
All evolution traits / mutations stick through evolution.