This game has potential, but a) there's not enough levels, b) stunts aren't rewarded nearly enough as they should be and c) it needs a level editor. If these things were changed, it could be a great game.
Curiously, it's quite fun - spamming towers is quite enjoyable and it's nice to not have to think about what types of towers to put where and stuff. But it would be nice if it didn't explode after the second boss :P
Okay, thoughts. The game was pretty easy (especially the boss - honestly, a boss that can only shoot forward? Flamethrower took care of that easily), and I felt it lacked an endless mode. Lack of ammo regen / health regen and upgrading at the end of rounds was annoying and seemed to favour me dying, but in the end I didn't as it made more sense to die naturally because then I'd have then money from killing lots of enemies, which pushed me on, so I'm kinda ambivalent about that. Roof enemies were a nuisance, and they ended up getting really clustered in areas, whereas not spreading at all to other areas, which was annoying - more spread would have been nice. On the other hand, though, it was a lot of fun and has a lot of potential. Good job. 4/5
I started playing this game and loved it, but now I hate it because the tower AI is terrible. The tower only needs to fire enough shots to kill the enemy. When a mega turret can't deal with a group of splitters at all you know something's wrong.
I love bullet hell games, and this is no exception. There's a lot of good things about the game like the defensive wave which starts basically useless but eventually becomes the most useful ability but there's a few things that I didn't like like how you can't have 4 shots coming out the diagonal cannons and that enemies weren't a different colour to the bullets but nothing that paticularly important. I would've loved an endless mode, though.
In the bubble bursting game genre, this is the first game I've played which I've actually enjoyed. The ability to control by mouse has been lacking in several games but gives you much more control over where it goes, and the abilities from several abductions make it enjoyable. However, they make the game too easy. Whenever I was about to die I got an Abduct or a Throw which saved me.