100% luck does not mean you will get a drop 100% of the time. It just means that your drop rate is increased by 100%. Your starting drop rate is around 1%, so a 100% boost would put it at 2%. If you want 100% droprate, get 10,000% luck boost.
I hate how when you command your hero to retreat they keep attacking for 5-ish seconds on end, getting them killed and losing the battle. This is dumb.
Great game, brings back the memories... Found a glitch, I punched the Ransom Girl's head off and the game froze, except I was stuck punching where her head used to be. 5/5 anyways :D
I wanna see a PvP mode... but not with the regular tiered weapons, since those would be way too powerful. There could be a whole new set of weapons, maybe tier 12 could be 100 max damage or something. When we kill players, we have a chance to get a soulbound with a weapon/armor/ability. The number of people you've killed before you die increases your chance of getting a better soulbound drop. + if you want to see this ingame.
I used a fireball attack on a monster with a bit less than 500 hitpoints at the start of the fight, and I killed it in one shot. However, it went into negative hitpoints, and I had to wait until it regenerated enough to "kill" it again. During this period, I was unable to do anything except watch my monster die. Fail bug