The AI gets a huge advantage as you have to jump immediately before the game start, usually placing your guys in undesired spots.
Also I wish slippery was removed
For every 10 newspapers the price is x4.04 for the next 10. So the 11th newspaper is x4.04 more than the 1st. Lemon and oil don't even double after 10 (x1.96). This means that the 101st newspaper is over 1 million times more expensive than the 1st (x1,174,313). This is huge compared to oil and lemonade, where the 101st will only be x867 more than the 1st. This is why newspapers get extremely expensive. Newspapers multiply by 1.15 everytime you buy 1, which can compound very quickly. Oil and Lemonade increase by x1.07. And banks are x1.08 the rest add +0.01 to the mulitplier as you go up the investment list. The differance in price between the first newspaper and the 1001st is the price of the first newspaper x4.98x10^60. This doesnt count the angel upgrades. For comparison Oil and Lemonade are at x2.41x10^29. Which is 241 octillion times.
Bug - Sometimes events don't have any effect. For example "Workers dig into soft earth" usally that would give you some nest but nothing happens. It also happens with bonues to daily gains , I dont get a bonus from the nursery doing well that I used to get.
Thank you very much and that's a nice thing to say! Glad you enjoyed the writing - it was one of the most fun things on the project. I think that level of humor kinda writes itself for me. I also loved the characters of STEVE and Max. Thanks again for the comment and the play! Best, -Tim
Thank you very much and that's a nice thing to say! Glad you enjoyed the writing - it was one of the most fun things on the project. I think that level of humor kinda writes itself for me. I also loved the characters of STEVE and Max. Thanks again for the comment and the play! Best, -Tim