Very impressive :) Just goes to show how a simple premise made effectively can go a long way. Precise controls, perfectly varied and progressive gameplay for such a short game, great colour coordination and of course a great sense of humour ;)
its a good game except its hard to tell enemies from money in later levels and when ur near the edge of the screen and a enemy suddenly appears and kills u its a little ennoying. But overall 4/5
Behaviors 1.Fertile - Use plant breath on the crops 2.Fiery - Set buildings/plants/people on fire. 3.Necormatic - Kill and raise some humans to make zombies. 4.Rampaging - Stomp on/eat a bunch of humans 5.Reclusive - Don't interact with the humans 6.Wild - Use plant breath on everything. 7.Healer - Heal the dead people animals, but not the ones that died in war. There can be no zombies. Titles 1.Guardian - Have a good behavior and reside in the town. 2.Tyrant - Have an oppressive behavior and reside in the town. 3.Watcher - Have a good behavior and reside on the cliff 4.Scourge - Have an oppressive behavior and reside on the cliff. Repost if this gets near the bottom. Originally posted by simondahl
Dude! You just completed the "Go Toward the Light" achievement in Neverending Light and won the "Go Toward the Light" badge and 15 points! descent game, little easy though