I understand the concept, but skill has relatively little value when you just throw yourself onto traps until you find where they are. it would be a difficult and very entertaining platform game if the traps were visible, but as is its just not fun.
I like the Fallout system you've got going here, but it becomes mundane quite quickly. Different enemies? Allies (I hate computer allies, but they add some variety)? A decent inventory system? A story? Not a big fan of the lottery item system that requires money that you never seem to earn. Solid start, weak finish.
Potential, but talking with the mouse while controlling the character with the keyboard is not all that effective in my opinion. Combat is miserable. Little polishing may be a good game.
The hardest part of the game is fighting with the controls. Fun, frustrating in an old school difficulty type of way. Same concept as N, but the less smooth, enjoyable though.