I actually bought this game when it was released - how can i get the new stuff? Its updated but haven´t found an option to upgrade to the new Act 2-4 yet.
Nice game with old school elements. Does anyone know how to beat mission 18? I can get the car trough but 45% don´t seem to be good enough...got all upgrades for $ already...argh.
Hm, feels like a demo for a game still in development. Despite the nice simple graphics i miss things like: different styles of power-ups, alternative routes, variety in enemies and the like. Just compare to "R-type" (i hope thats the right title) back in the 80/90´s and you know what i mean. Still i can appreciate the effort and say cheers to the developers for a few nice minutes...;-)
Hi, thx for your positive feedback! In fact you're right - this is just the first stage containing the core functionality- so basically it's just a demo or a preview version. This was part of a project and was to be published as soon as possible (there was a deadline). Whenever we find the time we will continue developing this title and upload new updated versions. We just uploaded version 0.75. If you enjoyed this, it might be worth checking for updates from time to time :)
How come that the rocket launcher is taken off after a few shots? I spent 1750 on a weapon that magically disappears? I would understand limited ammo to be replenished later but take it away completely? This has taken away 30mins of playtime collecting rp...:-(
Important notice. Farming is prohibited! --> As much as i like the idea of fairplay and not to farm. This tone towards players even in a free game is not acceptable. If the game allows for ways of playing to make it easier everyone is free to try it. Don´t make a big fuss out of it and don´t use this restrictive and reproachful language. I was even going to spend a little money on the game just to repay some of the fun i had, but that notion is gone by now.
Really nice & intriguing art work, game mechanics work better than in most stand alone / offline games, sounds effects & music fit nicely into the asian manga/comic ambience. Bosses should provide a bit more interesting items & bonus though, particularly when you beat them first time. building up a few more abilities maybe even being able to combine them might also increase the motivation for a 2nd character.
Great work and happy to have found it!
Please stop using your "you need to play like..." response. Its kinda getting old and actually misses the point. You are offering a service here and that means you live of the reactions your customers provide. If people feel those "anti-farming measures" are out of place they simply will stop playing thus putting your services to rest. It is a nice game with good graphics (for an online version), so adapting it a little more towards your clientel will go a long way. Other than that you never get people to pay for anything as there is simply so much competition on the market.
Receiving daily contracts for weapons you don´t even own isn´t really motivating. Particularly as the contract won´t change until you´ve completed it...Make the game tough but fair otherwise you might loose a lot of players on the long run. Other than that - nice online shooter!
Correction: BOTH (!) characters are lying dead in the village - only one died beforehand while clicking the "return to village" button...Please fix it asap. Thx.
Bug alarm: My (2nd) character died while i was going back to the village. Now i have a "dead body" lying in the village and can´t seem to be able to reanimate it. i logged out and back in again - still no change. Please help fixing it...
The overall appearance of the game is quite nice. I like the old fashioned round based battle system as well as the development part particularly.
Things i would like to see improved:
XP bars for all units (do units even carry on their battle exp if they dont level up?) and the ability to pick them for battle individually (so to level up more easily)
more tactical approach on the heroes (skills?) so to personalize them further
ability to counter attacks in battle (saving action points as means of indicator)
Looking forward to future development.
Meantime: Merry X-mas and a happy new year!
Hi, thx for your positive feedback! In fact you're right - this is just the first stage containing the core functionality- so basically it's just a demo or a preview version. This was part of a project and was to be published as soon as possible (there was a deadline). Whenever we find the time we will continue developing this title and upload new updated versions. We just uploaded version 0.75. If you enjoyed this, it might be worth checking for updates from time to time :)