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Game comments and reviews
May. 16, 2020
I have created Otter Utopia, everything maxed (to the limits allowed) and now my colony is self sustaining where everyone can play all the time and no one has to work.
Aug. 04, 2019
Once you start automating your mechanics can the synergy bonuses that need them (Vans/Planes + Mechanics) get a different bonus? Otherwise a fun little idle game, just in need of more.
Jun. 20, 2019
Fun game, but the desire for a grenade when I'd gotten a whole bunch of zombies together was overwhelming.
May. 20, 2019
Once we start hitting faster than light speeds can we get a damage boost? Since depending on how you measure things our man should be doing either infinite damage or something close to the damage that a super-volcano or large meteor would. Which speaks well of the engineering prowess of those that built this tower.
Apr. 20, 2018
Got frustrated with 25 and started clicking randomly to the tune of Chaiyya Chaiyya that was on in the background for some reason. I beat the level. My head canon is that this was what was required and the supplied music was a trick. Wonderful game.
Sep. 22, 2017
Would definitely like to see this continued. As others have said, the initial population growth is too slow and the resources need a better break down of costs and uses. Also science and culture could do with openable menus that show previous researches. All in all I look forward to seeing this continued.
Jun. 23, 2010
Great game. Break down of how many in each of the 14 groups as follows; Aether = 8 Air = 5 Animals = 10 Civilisation = 10 Earth = 8 Fire = 6 Flora = 5 Food = 10 Human = 9 Magic = 10 Microbe = 10 Tools = 10 Transport = 10 Water = 4
Mar. 14, 2010
Good game, nice touch on the experience based progression, though definitely needs the targeting bug resolved. Would have been a 5, but losing lives due to faulty towers irritated me down to a 4.
Jan. 05, 2010
Simplistic but fun. Great way of passing away a few minutes (especially since the dodging part of asteroids was always my worst skill)
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