great game, though I gotta say there could be a few changes made as I'm sure everyone else has already mentioned, the one thing that I would like to see would be something like the vamp/necro/skeleton cards should be more based around souls vs. gold, where as bandits should be more gold based, etc royal guards based around steel, just an idea, it would change it up and would lessen the unbalanced feeling toward the gold mines, which I agree with all the other comments that mentioned the gold mines. Also would like to see some new "Booster" packs with some new summons and spells! Fun game all around, gave me some memory flashbacks of playing Magic:The Gathering as a kid.
while the zilchless win is possible you have to be horribly careful, as for the probability dynamics of the game, yeah, the comp has the advantage by far!
Very rewarding... If there's a second version I'd like to see various tools of mass destruction... Sledgehammers, flamethrowers, etc... The alternate error screens were great too.