I am a BIG fan of RF2 and 3, beat the game some dozen times. Really liked some updates on this version but the necromancer in RF4 is awful. Also, I get the feeling that it's so hard to get actual cash in this version!
Gameplay on very hard:
https://www.youtube.com/watch?v=NMPDdbunOAI
it's easier with poachers (I had a scroll left by the end, which didn't happen), but I still can't win in very hard with a nation other than Russians. For hard, Japanese seem to be better, though...
I really love this game (I don't understand the people who criticise it for not being graphical enough - kongregate is flooded with graphical games, and this is one of the very few that are purely strategic, simple and without that mmo crap), but there are two thing that really bother me: 1. much of the battle outcome is due to the positioning of the pieces. I once had two minotaurs but they were stuck behind the knights, so all knights died. maybe it would be nice to have a few options to adjust the positioning of pieces before battles. 2. I feel like this is pretty random. sometimes you get lots of good stuff in the scouting, sometimes it's really bad. some times I was crushed in the first 10 years, sometimes I left the game with some scrolls left (using the very same strategy, in the very same settings).
some tips - please share yours:
1. Some belief classes do well with each other. I like picking the one that summons zombie chickens every year + fury of the forest (when the first unit is killed, it summons a tiger). So chickens are very fragile, and they will die in the first seconds of battle, summoning a tiger. This means you will always start a battle with a tiger.
2. Sometimes, it is better to purchase lots of swordsmen/knights instead of hydras or minotaurs - it depends on which nation you are.
Please share tips (either here in the comments or with me via messaging). I still can't beat it on hard...
I love Mateusz Skutnik and Daymare Town series, but this is definitely the worst game of the series. It is not intuitive at all! If you don't check the walkthrough a couple times, you will take years to complete the game - like I read in a comment, "how would I have known to do that, except to select each item one by one and click on every location in every area?". Some things, like the knife on the lizard carcass, don't make sense at all. Some items (like the wrench, the cog wheels and the infinite snail shells) don't have any purpose but messing your inventory. I suppose Mateusz took a long time developing this game (and the idea is great), but I'm giving 2/5 for the bad story and unconnected things.