Fun game. I think it may have a memory leak as it crashed my browser on level 83. Reloaded, remembered my progress, life was good. Just may have a minor bug.
Thankfully for BOTD the game seems to have gained some life. I was able to join a game called "easy" and there were some people just standing around afk for your easy 15 kills. I still got killed by the others who were active but it made getting the botd quick and painless. Pay it forward once you get the badge and just chill.
Enemies seem to be able to effectively spawn endlessly. If you have to backtrack for gold or chase down a mounted unit at all you can get hit with multiple enemies at once. Also the same key combinations are used for multiple attacks so the game picks at random for you. Also I can't seem to get my kills to submit for the BOTD this week. Bad controls, bad spawn system, bad hitboxes, bad badge, bad game. Though I do like how the cheats remove the grind.
The game itself is fun, if a little chaotic, but it also feels broken in a few places. Best example I can give is level 22 where if you get fat enough you can be trapped indefinitely in those green spinners. Very easy to do in your first couple drops.
Easy enough if you don't get ahead of yourself. Go through every level on easy. Then once you're done every level on easy you get a big exp dump. This should make going through every level 1 at a time on medium getting those achievements easy if you reset your upgrades. Boom once you're done level 6 you have both badges.
For the medium badge go as far as you feel like going then drop back and grind the 2nd race. 39 passes in a single lap, takes about 1 minute, easy grind to 1000 passed and get decent coin while you do it if you decide to push further for hard.
My favorite part is how the pirates and the navy put aside their differences to target you in every situation :-) I don't know what I did to be that far up on both of their hit lists but they seem to have developed technology that makes them immune to each others attacks as well!
Hello player, Thanks for mentioning that bug.. I will try to look into it ASAP