No smart targeting (I had my healer one-shot because she cast Heal on a counter-attacker), GROSS stat inflation (got one-tappedd at level 4 on floor 1, like dafuq), and the gameplay loop is too same-y.
The (single)heal targets the party with the lowest HP,
Party lane positions can be swapped in battle. The magic caster should be in the back position.
The game is a bit challenging at the beginning, and menacing on higher floor if unprepared.
I suggest changing difficult options in the settings menu to have a smooth journey.
The core game is about building a party and surviving to reach the highest floor with random pre-generated floor.
I don't know if this is a redundant comment or not, but I personally found the "Blood" rune to easily become one of the most op runes in the game when combined with a regen rune. You'll heal more than the casting cost, and as long as you don't act carelessly, can stay topped out for the entirety of the game. It's kind of fun, actually.
Love the game! It's an excellent time killer, nice story, and good, smooth gameplay. Just one small bug. If you save before fighting Death, but after you have the glasses, Death wont show up.
The (single)heal targets the party with the lowest HP, Party lane positions can be swapped in battle. The magic caster should be in the back position. The game is a bit challenging at the beginning, and menacing on higher floor if unprepared. I suggest changing difficult options in the settings menu to have a smooth journey. The core game is about building a party and surviving to reach the highest floor with random pre-generated floor.