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The charge would be better as an ability you could earn and spend rather than just time. Also, there should probably be an advantage to being clever on the map. Like, your goal should be specific territories and you lower difficulty for a fight by having more territories touching it. And, between the money and the extra time to build, most advanced units aren't as good as upgrading and spamming the 3 starters. Other than that, fun little game; 4 stars.