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Game comments and reviews
Oct. 15, 2015
The only thing I think I would add would be an achievement for getting all the way to the end with the original man.
Jan. 27, 2013
You really wanna see mad ragequitters? Tell them there's a platinum medal.
Jan. 17, 2013
Really fun game. You manage to pull off Metroidvania-style gameplay without it feeling like it, and the gameplay is incredibly solid, even though aiming takes a little getting used to. Perhaps in future games, shore up the storyline a little as well, maybe giving backstory to connect us to the character. Also, I love your hidden room.
Jun. 12, 2012
rawr i wish this was real
May. 09, 2012
I'm glad this story has a happy ending.
May. 02, 2012
I dunno, it seems to lack the usual whimsy that you bring to your games. Even with flying toasters, it just doesn't feel the same.
Apr. 16, 2012
I... hate... the killing floor...
Apr. 04, 2012
I liked it. Definitely 5/5. Cute concept, with a nice, fun slow pace that won't alienate beginning typists. Of course, you're probably going to have some very fast typists on Kongregate, so don't let their comments about it being too easy get you down. Could have used a touch more story, though.
Apr. 02, 2012
I'm not sure if it was intentional, but the bloopers sounded less like Bloopers and more like Yoshis from Yoshi Story.
Mar. 19, 2012
What.. what happened? The last thing I remember, I was stuck on the last level, then the next thing I know, I'm looking at a screen that said how long it took me and how many times I died...
Feb. 24, 2012
I was under the impression that 3 strokes under par was called an albatross...
Feb. 20, 2012
I can't believe neither Greg nor Nerdook thought to add an award for getting a bunch of Red Bisons in a run and call it "Mmm Bison."
Feb. 17, 2012
Just completed level 8 in 2 shots. Bounced a bullet off of the bottom platform and it hit the barrel, causing the glass to break and dropping bacon to safety while I took out the upper guy. tl;dr I control the horizontal and the vertical.
Dec. 13, 2011
I love the power glove. It's so bad...
Nov. 14, 2011
Great game, 5/5, but I wish it wasn't so laggy with the fire parts. Also, there was a slight glitch on a couple of the levels where when you set the enemies on fire, they'd start changing from the different looks of zombies until they exploded.
Nov. 04, 2011
Everything about this game is perfect, except for that you're/your mix-up at the end where it says you're training is complete...
Developer Reply
Aaaargh!!! No way.
Oct. 24, 2011
And then she was running away, so I killed her with a giant box.
May. 13, 2011
I like the Sieger series, if you can call two games a series, but the level pack didn't feel... level packy-ey, I suppose. The original game shows the player the ropes; the level pack challenges the seasoned players with new and more difficult content. 4/5
Apr. 06, 2011
I just headshot a ladybug by dropping the nuke. I feel that's a bit redundant, lol. Also, boo on roaches surviving the nuke. Totally inaccurate. I'd give it a 4 1/2 if I could because I got headshots on segmented enemies. This wouldn't bother me if I could consistently do it, but I got those headshots on accident and couldn't repeat it by trying. So a 5/5 you get.
Mar. 15, 2011
Agreed with most comments, too easy. I love the addition of the purples, who definitely pose more of a challenge, but the last level was indeed too easy to beat. I hardly knew it was the last level. Like the last level of TW1, I knew it was the last because it just seemed like it was for fun to celebrate beating that f***ing next to last level. I also miss the level titles, but that's just personal.
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