hmmm...
controls, two stars, at least i can move....
diversity, one star, after one round i feel like i'm going through a loop.
selection, one star, :/
something new....zero stars
just feels like it was tossed together
overall, two stars
the only real new thing here is the unity player, not the game, the game sucks. this needs a ton more work before it I would consider playing this instead of a much better 2d flash game.
Great idea, but it's missing a lot of little details that could have made this shine. Needs more variety too. This is why we beta test, to get ideas from testers and implement them, as well as fix bugs.
wanna beat Ragnarok? I've heard you can summon it right before the day ends and use a grail of jure or two to protect your castle, but the easiest was is to get your team strong enough to take out dragons in no time.
This is just terrably repetative. This has a really great concept but it seems terribly concieved. The time warp function seems very out of place and is just an overused feature that is popping up in flash games, it was cool the first few times, but it's seems like developers are just dropping it in there game because they think it will work for them too. I really dont' like to see the overflow of "relaxation" or "deep" games just because developers are looking to rip of the success of the really good relaxation games. On the bright side, I do like the see the use of simple graphics, it always adds a nice vibrance, but mainly I feel that flash games just cannot use hardcore graphics without lagging. The animation could have been better, but the music was plesant.
i agree that there are a few features in mspaint that are easier than this, but this is still really easy to draw with. look at me, im doing it with my left hand :P