I like the idea, but even with short bursts it seems to spin really easily when trying to progress, but shoots straight backwards.
Definitely need to see different guns added though, start with pistols, shotguns, etc. so the different recoil and ammo change the strategy.
Also, instead of a get unstuck button, how about a grenade launcher? :)
Is there a way to full reset? I keep getting a popup saying my time has been altered externally... I'm playing on a browser with my PC so that just isn't possible.
I think a full game would be cool, but might need a slower progression of villagers. When (if) they reach the hut/castle they should try to burn it down. This would also make more traps on the road a good investment. Maybe some kind of avatar or summons to slow the progression too.
Kind of disappointing hitting the gong the first time, but it won me over after doing the other endings. Make the player hit space to pick up the mallet and add and ending where the dummy tries to hit the gong without it. :)
same.
Great start, would love to see a longer version with more areas, princesses, upgrades, etc. Very cool and different than a lot of stuff we normally see. Not many dragon games where you are the dragon, so this could fill that niche quite well.
Is there a reason you can't mine after extracting from the same IP? I can mine and then extract, but once you extract from any mac and then try to mine it says mac not found.
I liked the length, when it started to feel a bit grindy, I realized I could already end the game (after buying out the whole shop). I also like it's passive idle side, but still has a clear cut story that ends. Feels like Hacknet lite, pretty good.
Please add subtitles or some sort of non-audio text for the tutorial, I play these games with sound off and have to randomly hit buttons because of video instructions.
Why can't I hit what I aim at? Three people stand side by side in the street, but I can't aim at the one in the middle if either of the others take a step forward?
Game becomes unplayable after about 2 minutes, updated flash but no change. Had only small hiccups in the past so not sure what has changed, game keeps moving at normal speed but placing towers or clicking on anything starts getting slower and slower. Had to crash the app to even post this.
(PS downvoting these comments does not fix the issue!)
Yeah, I did read the instructions; after pressing ctrl + F5 all the code wipes away, the page reloads and goes right back to the white screen and +4265 or whatever. I already tried clearing the browser cache as well, so I guess I'm giving up on this. It was fun while it lasted.
Glad to see our humor is appreciated. :)