Sadly the mixing is way underpowered. It doesnt scale at all. I love the mixing aspect, but as it is right now all you need is growing squids, mixers can be completely neglected.
I tried doing a focus on mixing run, with the result of getting nowhere at all.
The starting solar system not visible bug is still in game. However it can be fixed by reloading, since it will move your starting systems. As it seems the system with id 0 is below the system with id 1 at start.
Does anybody else have a performance issue where the Plugin crashes after a while? It happens with heavily upgraded planets (25 Mines 14/14/3 or so) where it gets laggy and very slow and then crashes.
Something i dont understand in the logic of the buy prices: After some Achievements or other events i get a reduction on buing items. However after buying 1 the price is back to the previous price. Is the reduction valid just for one item?
There is a "demand discount" that builds up over time, -20% every 3 minutes to a max of -80%. It only applies to one item you buy, then resets to -0%. You can see the current demand discount in the extended item info box. I'll be adding a meter on the main screen for it, also need to add more explanation in the manual.
There is a "demand discount" that builds up over time, -20% every 3 minutes to a max of -80%. It only applies to one item you buy, then resets to -0%. You can see the current demand discount in the extended item info box. I'll be adding a meter on the main screen for it, also need to add more explanation in the manual.