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Game comments and reviews
Feb. 22, 2022
Thanks for the info, Matrix. Got my 5 bonus exp and 20 useless blocks. lol
Dec. 15, 2020
Just for the badge of the day, I'd have no qualms about agreeing to a 1 win, 1 loss pair of games, just to get it out of the way.
Dec. 11, 2019
Block can push portal... Good to know.
Dec. 04, 2019
Not a bad game.. under 30 minutes, skipping the tutorial. Fairly easy to understand if you actually pay attention to the level titles.
Mar. 01, 2019
difficult ending, at least its only 15 levels... I'd be scared if it was 20 or more, with that difficulty spike.
Feb. 23, 2019
A week of trying this, and having over 20 losses... finally beat it once. But one bad swarm can make you have a really bad run. But the ranger's evasive skill is a lifesaver, especally with the speed ring (hp-30%, double move if not attacking, excellent with straffe skill)
Jan. 15, 2019
these games would be a lot better if they didn't have to insist on bs pong games.
Apr. 21, 2018
to amend what I said, they don't attack until you do early on.
wow. easy set of badges... first fights don't attack, so just build up idea points and use the specialty commands (specifically the 3rd one to get multiple idea cards) and don't bother with lolita or big guy cards.. you can easily make an endless combo with some rng.
Feb. 01, 2018
Survival rounds cleared:18 Setup. +2 Sight, +2 HP, +1 Regen, +2 Shield, +3 Reload... +3 Ammo, +3 Power, +2 Round type, +2 Fire rate. With the Doom style straiffing, rotating around them, it took them that long to get fast enough to subdue me.
Dec. 19, 2017
Eh, not a bad game. This is absolutely EASY on keyboard mode if you've ever played and beaten Super Crazy Guitar Hero 4. lol
Nov. 18, 2017
I really liked this game, too bad it was over in a couple hours. As someone familiar with the Glean series, this was easy. I think it would do better to make crafting harder. I also have a couple other ideas, if you'd be willing to listen.
Developer Reply
Sure - send me any ideas you have!
Sep. 29, 2017
Rule 1: add some health first, then power and critical at your preference. Rule 2: pay attention to gear drops: same type can have different values Rule 3: just keep clicking, clicking, clicking. hold click to charge, back to just keep clicking. should make floor 10 easy.
Sep. 11, 2017
Not only was it hard to figure out Jellies become corals when stuck on a surface and fed, but fending off fish, cleaning oil, and whales eating the feed made this badge lengthy.
Jul. 20, 2017
When getting squished once saves the day in the end. Of all the reciprocal logic... lol
Jul. 03, 2017
I'm gonna skip this badge of the day. still have 6 more I can get.
Apr. 25, 2017
This game is a simplified version of the Glean series. I liked it, but completely beat it in under a few hours.
Feb. 19, 2017
Completed in only about ten minutes. Only died when I didn't notice the string rules. Last puzzle was long, but not hard, imo.
Feb. 15, 2017
Ultimately not a difficult badge. Just have to account for that 15 degree turning radius at top speed, or you're kissing the wall. Reasonably accurate, since there is no high speed oversteer chance (which at the estimated speeds for those turns would flip your racer without fail), which would be a disqualify.
Aug. 05, 2016
The star rating is based on number of moves. Top left has a "par" number, which is the minimum number of moves to complete, thus earning 3 stars. Just thought I'd point that out, in case people scroll the page down a little too far.
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