@DingoTM The 'chests' are orange, green, and magenta orbs that show up and give you points associated with the color when you run over them and pick them up.
Chrome has this same function built in, but with Chrome it is disabled by default and you need to go into the Chrome settings and enable it. This web site shows you how to do it. Hope this helps people out in the future.
https://www.wikihow.com/Mute-and-Unmute-Google-Chrome-Tabs
Going to help a bunch of people out here....
There is a mute button, (it is just buried a bit).
If you are using Firefox, you can individually mute any tab and it is built right into the browser, and this feature is automatically enabled. If the browser detects there is audio playing (it detects this most of teh time, but not always), there will be a little speaker next to the X to close the tab, juct click this and it will mute the tab. If you want to set the mute feature on a tab just in case any audio does show up, right click on the tab and find the line 'Mute Tab' and click it, it will show a speaker with a line through it next to the X to close the tab and if any audio does pop up in that tab it will not play through the speakers. This works for ANY tab within Firefox.
Ummmm, cute little game. Only thing I am curious about is it was for a college assignment on how to make Flash games........ The college is aware that this upcoming fall (2020) that Flash is no longer going to be supported and that most browsers are already phasing it out and doing away with it..... (aka: what is the point of learning something that will be obsolete in 6 months)
@cristianoovs One thing you do need to keep in mind abut it being a bit short ended, at the time of you commenting on that, this game had only been up and running for 11 days. Give him some time......
Found a bug. The online save option crashes the game for me and causes it to freeze up. I use Firefox on a Linux system if that might have something to do with it. It kicks out a java error on me.
@airondarknorth - I am assuming you bumped up a level on a stage and then went over the limit. That happens to me on occasion, what you need to do is back off that stage (reduce the level back down to remove that obstacle) and let it run through a few times to bump up your crawl. Then you can increase the level of the stage.
Needs a bit of balancing on skills and levels progression wise, but nice little game. Plenty of ways to expand on the top end and essentially get it to be open ended once things are balanced out a bit. Nice approach to it also, have not seen anything quite like it yet, good job on originality.
For the seeing resources, you already have something in place for it. The right hand column that shows the production. Just need to expand that out to the rest of the resources. This has a lot of potential and pretty good for a first attempt.
Thanks Terpe, wanted to get the auto fight written (well, see if i could) before finishing up the p/ps stuff, I think i've figured the auto out, trialing it now. Thanks for playing Terpe.
Thanks Terpe, wanted to get the auto fight written (well, see if i could) before finishing up the p/ps stuff, I think i've figured the auto out, trialing it now. Thanks for playing Terpe.