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TerraLucet's Comments

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Save To Kill

Play Save To Kill

Jul. 09, 2017

Rating: 0

Part 2/2 Invulnerability time while your bomb is active needs to be addressed since the animation -clutters- the screen, making dodging painful. Speaking of clutter. Palette choice might want to be something to address. There's not a very stark contrast between the player sprite and the background, some enemies, some bullets. Perhaps an option to swap character palette? Also, you might want to consider text-boxes. Having floating text makes it not only difficult to read, but also very unrefined from a graphic design standpoint.

Save To Kill

Play Save To Kill

Jul. 09, 2017

Rating: 1

A fine game. A fine game. But there's a lot of things that need addressing. Part 1/2 Timing is the biggest thing. The tutorial is pretty torturous and drags on. You could do without a sequential tutorial, and instead just have that same easy-mode level, with a small keymap at the bottom left/right. Or you could have players learn by experimentation. The levels seem a bit lengthy. If you could have 2x the levels with about a half of the current length on each one, I think that might do it. None of the bosses are particular hard, or bring anything new to the genre. Even the last boss just takes forever. Having it be only a two-phase boss might have been a mistake.

Mighty Party

Play Mighty Party

Feb. 16, 2017

Rating: 4

This falls into the same pit many other F2P/P2W games does. Which is to say it has too many currencies. Most of which are completely unnecessary.

Family Rush

Play Family Rush

Mar. 30, 2015

Rating: 1

Decent Graphics. But I can't get over the poor controls. If you end up updating the game, or making a sequel... I'd just like to very highly recommend making the projectile speed quite a bit faster. This would help make the user feel more fluidly and naturally in control of the game.

Sky Quest

Play Sky Quest

Oct. 19, 2014

Rating: 4

Things that would be nice to see: a.) Screen Shake On/Off b.) Damage Numbers On/Off c.) A fix to the shop levels/prices. Maybe crafting too. They spawn things that are ridiculously over-leveled, and prices become wayyy too high.. Otherwise, pretty solid.

Idle Mine

Play Idle Mine

Nov. 29, 2013

Rating: 2

Poo Miner is the new Cookie Clicker.

The Necronomicon

Play The Necronomicon

Oct. 29, 2013

Rating: 4

What is this; did you even play test your challenges?

Battle without End

Play Battle without End

Feb. 28, 2013

Rating: 4

Loving the updates. Keep it coming!

HD Xyth

Play HD Xyth

Dec. 04, 2012

Rating: 3

This Hidden Dimension series just keeps getting better and better. Mucho Props to the Dev for skilfully mixing game balance, flexibility, and an interesting universe.

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