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Terrence_Super2's Comments

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Turbo Town

Play Turbo Town

Sep. 03, 2016

Rating: 241

I wanted to write a general PSA for anyone who runs into memory errors on WebGL games, or the game simply doesn't load at all. WebGL is still pretty finicky, but there are a couple of things you can do to try to circumvent memory errors. Generally speaking, having a WebGL game run in a new window is a good idea since the memory the game consumes is shared among tabs and garbage collection is not always consistent when you reload a page. For some people only Chrome, Firefox, or Safari works. I'd suggest trying a different browser if you cannot get yours to run. It's pretty inconsistent all things considered. As the browsers update themselves and Unity also optimizes its WebGL builds, these errors should decrease. We'll stay on top of it. All the same, if you run into one of these problems, could you please PM me your browser, system RAM, and when you encountered an error? Thank you, it is very much appreciated. I'll keep this comment updated as I receive new information.

Developer response from Terrence_Super2

Additionally, it is possible to get stuck at the loading or title screen if you have Flash disabled. Try enabling it if you get stuck there. It has also come to our attention that WebGL runs better in the 64 bit version of browsers.

Turbo Town

Play Turbo Town

Sep. 01, 2016

Rating: 7

Hi everybody! We've posted a build that corrects a bug in the tutorial and has some performance improvements. If you had your game crash when you applied your first boost this should fix that. Thanks to everyone who notified me about it, it really helped us find it!

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