Terrik240's Comments

Game comments and reviews

Forge & Fortune

Jul. 17, 2020

1

I have the dexterity of a coked out monkey, would it possible to make it so i can click anywhere on the notifications to get rid of them, rather than the tiny x?

Idle Magic Wall

May. 19, 2020

13

A lot of good things with the quality of life stuff. I love how x10 buy shows x10 cost, even if you cant afford it. You can see how many of stuff you've bought.

21 skills

May. 03, 2020

53

Not knowing what a skill does before you buy it, fine. Not knowing afterwards? Asinine.

Synergism

May. 02, 2020

-1

Hey I dont have schliessen on my keyboard, what's the hotkey for american keyboards?

IDLE Base Defense

Apr. 13, 2020

0

Pretty short. Its clear that theres a soft prestige mechanic going on via spamming the speed+ to max whenever progress slows down.

Idle Monster TD

Mar. 29, 2020

16

kong trap.

Yet another Merge Game

Mar. 09, 2020

0

It just keeps going. New mechanics open up every time I think it's gonna stop.

Naval Defense Idle

Mar. 05, 2020

14

Decent start, good scaling, both in cost of items and appearance of enemies. Never felt like it was going to take forever to get between stages.

Developer Reply

Thanks for the feedback, I spent good amount of time with stopwatch to keep the balance =)

Flagged and 1 starred simply for the dev.

The Magician's Research

Dec. 14, 2019

46

Have to pay for the only mage that does anything worthwhile. And its 10 dollars, too. Garbage dev.

Creature Card Idle

Nov. 19, 2019

0

For very early play, 6 crabs 2 windmills and a shroom seems to be the highest production for tier 1 cards.

Incremancer

Nov. 01, 2019

3

On the one hand, its infuriating how stupid and slow the zombies are. On the other, theyre..well..zombies. So i dont know. 4/5. A well put together game in all respects. Will continue playing.

Block Invaders

Sep. 20, 2019

1

Tip for you on balancing: Using static number reductions for upgrades, like on fire rate, leads to the last upgrades being SIGNIFICANTLY more effective. The percentage increase in fire rate from .10 to .8 is a 20% increase, while from 1.00 to .98 is a 2% increase, and is hardly noticeable. from .10 to .4 more than doubles fire rate. I recommend using percentage decreases to level this out.

Developer Reply

Thanks will work on balance.

Block Invaders

Sep. 19, 2019

1

Last time im full resetting. Rating goes back to 1 star if I have to do it again.

Developer Reply

Resetting for what reason?

Block Invaders

Sep. 19, 2019

0

If you get endless "get ready" message, you HAVE to hard reset. Pretty shite.

Block Invaders

Sep. 17, 2019

-1

welp no hard reset and im stuck with 0 enemies left. 1 star.

Developer Reply

fixed

Block Invaders

Sep. 17, 2019

41

This game desperately needs a way to speed up early levels.

Developer Reply

v1.0.4 has this

Incremental Adventures

Sep. 03, 2019

10

Bumped up rating to 5 stars for the sake of the amount of updates coming from the Dev.

Incremental Adventures

Aug. 21, 2019

0

This game has come a long way, don't give up on it now!

Incremental Adventures

Aug. 14, 2019

-3

The spawn at level 10 seems to be misworded. I spawn ten levels prior to where i died.