Level 20 was... almost funny, at least the way i did it. I pretty much just ran huge numbers of myselves off the cliff at random jump angles until the 30th or so guy made it across by jumping on everyone else's heads. There must be a better way.
Good game, great ending song. However, the story was kinda disjointed in that the characters act surprised by everything the zombies do, yet are not really shocked to encounter them in the first level.
Horribly easy game, you don't even need to use towers. Just rush and expand as fast as possible, then pump everything to the front lines and you win everytime. 1/5
Sharing resources would be seriously imba. Think about how good a forge rush you could do if one guy just made a powerplant, the other guy made a forge, and they pumped romans and scouts. If the enemy didn't do the same thing or something similar for the outpost they would be crushed. Furthermore, late in the game a player could have 4 resource buildings and his ally could produce everything needed from both forge AND outpost without running out of building space.
@ Runerocker... read what I said. I say in my notes not to try this if the enemy has an outpost because tanks will obliterate you, I also say as step 3 of the strategy to check what the enemy has and only proceed if they have no defenses. Don't be critical if you aren't going to actually read carefully, this works perfectly if the enemies both go banks or armories or things like that.
Notes on that strategy:
1) It's almost a guaranteed win if you're fast and both enemies go banks (this is pretty common)
2) If one or more enemies has an outpost first, don't even try this strategy since tanks will obliterate you
3) Just in case, build a bank as soon as you have enough cash
4) Even if the rush doesn't completely finish the enemies off their base usually has so little life that even a minor attack will destroy it + people often leave when their base has that little life.
Rush Strategy:
1) Agree with a friend to both be fascist and build forges first.
2) Set rally points and pump out romans till you run out of energy
3) Check enemy buildings, if they have no defenses then order both groups to attack.
4) Keep making romans and sending them as fast as energy costs allow.
5) If the enemy starts making defensive units when you have nearly destroyed their base, set your romans to charge
6) If needed, you can usually finish them off with a quick double scout charge
@ nicdagnome that was particularly true in the 1800s and early 1900s, but now most of the freest nations are capitalist (Or a mixed economy e.g. some of Europe). Comparatively, Fascism only truly existed in a handful of countries and was always brutal and repressive and while "Communism" has never been fully and successfully implemented, most nations which tried to become Communist (USSR, PRoC, Vietnam, N. Korea, Cambodia) ended up with callous, bureaucratic, and often even murderous governments.
Capitalism has its flaws, but I definitely think it looks good compared to those 2 alternatives.
I was on the menu screen, not playing, while I looked for strategies to beat level 5 on other sites when I got a message that "You have been disconnected for speed hacking." Please fix the anti-hack stuff. I don't want to be kicked for "speed hacking" when I'm not even playing multiplayer, let alone when I am.